AI Insights · Timothy · October 2021
Top 5 Co-op Games on iOS in Spain: Q3 2021 Performance
Discover the performance trends of the top 5 co-op games on iOS in Spain during Q3 2021, including weekly downloads, revenue, and active users.
In Q3 2021, the top 5 co-op games on iOS in Spain showed varied performance metrics in terms of downloads, revenue, and active users. Here’s a closer look at how each game performed during this period, based on data from Sensor Tower.
Clash Royale
Throughout the quarter, Clash Royale experienced fluctuations in both revenue and downloads. Weekly revenue peaked at around $150K in early August, followed by a decline to approximately $37K by the end of September. Downloads saw a steady decline from 19.3K in late June to about 8.7K by the end of September. Active users also showed a downward trend, starting at roughly 665K and ending at around 587K.
Brawl Stars
Brawl Stars had a mix of ups and downs in its metrics. Revenue peaked twice, first at nearly $89K in late July and then at about $126K in late August. Downloads remained relatively stable, with minor fluctuations, starting at approximately 11.9K and ending at 7.6K. Active users decreased from around 380K at the beginning of the quarter to about 312K by the end of September.
Roblox
Roblox showed a consistent performance in revenue, peaking at about $56K in late August and maintaining around $40K towards the end of the quarter. Downloads ranged from 8.8K to 10.2K, with a slight dip to 6.6K in mid-September. Active users showed a gradual decline from about 197K in late June to 181K by the end of September.
State of Survival: Zombie War
The revenue for State of Survival: Zombie War saw a peak of approximately $48K in late August, while downloads varied, peaking at about 3.6K in mid-August before dropping to around 1.7K by the end of September. Active users showed a stable trend, starting at roughly 25.4K and ending at about 20.8K.
Pokémon GO
Pokémon GO had significant fluctuations in revenue, with a peak of around $105K in mid-July, followed by a decrease to about $15K by the end of September. Downloads reached a high of approximately 10.6K in early August and declined to about 4.8K by the end of the quarter. Active users peaked at around 375K in early August and gradually declined to about 290K by late September.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s website.